| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Improving Max HP Increase | This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP. | Passive | 10 | - | |
| Iron Body | Temporarily increases your weapon defense. | Supportive | 10 | - | |
| Power Strike | Use MP to deliver a killer blow to the monsters with a sword. | Active | 20 | - | |
| Slash Blast | Use HP and MP to attack every enemy around you with a sword. | Active | 20 | Power Strike Lv. 1 | |
| Sprite Summon | Summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. | Active | 20 | - |
| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Sword Mastery | Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand. | Passive | 20 | - | |
| Sword Booster | Use HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand. | Supportive | 20 | Sword Mastery Lv. 5 | |
| Final Attack - Sword | Strikes another, far deadlier blow following the initial attack, with a given success rate. It works only when holding a one-hand or two-hand sword. | Supportive | 30 | Sword Mastery Lv. 3 | |
| Rage | Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon defense. | Supportive | 20 | - | |
| Soul Blade | It materializes the invisible soul and flings it at the enemy. | Active | 30 | - | |
| Soul Runner | Move quickly for a moment by receiving the power of the soul. | Supportive | 10 | - |
| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Improving MP Recovery | Recovering even more MP every 10 sec. The higher the level of the character and the skill level, the more recovery it enables the character to have. | Passive | 20 | - | |
| Combo Attack | Prepares for combo attack. Combo counter can be used to strike a deadly blow to the monster. Max. for combo counter is 5 and midpoint is 3. | Supportive | 20 | - | |
| Panic (Sword) | Attack one monster with dark power. You can use this skill only when you equip the sword and your combo must be charged up. | Active | 20 | Combo Attack Lv. 1 | |
| Coma (Sword) | The enemy becomes panicked when damaged. You can use this skill only when you equip the sword and your combo must be charged up. | Active | 20 | Combo Attack Lv. 1 | |
| Brandish | Enables one to attack multiple monsters twice. | Active | 30 | - | |
| Advanced Combo Attack | By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack. | Supportive | 20 | Combo Attack Lv. 20 | |
| Soul Driver | Attack multiple enemies by materializing the soul's power into the sword, hitting 4 times. | Active | 30 | - | |
| Soul Charge | Embues the power of the Soul to a sword for a certain amount of time. | Supportive | 20 |



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