| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Improving Max MP Increase | This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP. | Passive | 10 | - | |
| Magic Guard | Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. | Supportive | 10 | - | |
| Magic Armor | Temporarily boosts the weapon defense by blowing magic into the armor. | Supportive | 10 | Magic Guard Level 3 | |
| Magic Claw | Use MP to attack an enemy twice. | Active | 20 | - | |
| Sprite Summon | Summons the Flame Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. | Active | 20 | - |
| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Meditation | Meditate for a bit to temporarily boost up the magic attack of party members around the area. | Supportive | 20 | - | |
| Slow | Temporarily slows down the opponents around you. Can't use it on them twice at once, and affects only 6 enemies per attack. | Supportive | 20 | Teleport Lv. 5 | |
| Fire Arrow | Create a fire arrow with the power of magic, and fires at an enemy. Applies 1.5 times the damage to the ice-based monsters, where as fire-based enemies receive only half the damage. | Active | 20 | - | |
| Teleport | Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend. | Supportive | 20 | - | |
| Magic Booster | Uses up a significant amount of HP and MP to increase the attacking speed for spells. | Supportive | 20 | - | |
| Elemental Reset | For an amount of time, the casted skills are transformed into a neutral element. | Supportive | 20 | - | |
| Fire Pillar | Gives fire damage to nearby enemies. It can attack up to 6 monsters. | Active | 20 | - |
| Icon | Skill Name | Description | Type | Mastered | Prerequisites |
| Element Amplification | Use more MP, but Increase Magic Attack. | Supportive | 20 | - | |
| Elemental Resistance | Gains resistance against all Magic attacks (Fire, Ice, Lightning & Poison.) | Passive | 20 | - | |
| Seal | Seals up the enemies around you for a certain amount of time. Once sealed up, the monsters can't use attacking skills, but the skill does not work on boss monsters. | Active | 20 | - | |
| Meteor Shower | Summons meteors from outer space to the earth, striking up to 15 monsters at once. Incurs tremendous fire-based damages to those struck. | Active | 20 | - | |
| Ifrit | Calls upon the Ifrit familiar, who is fire-based. Attacks up to 3 monsters. | Supportive | 20 | - | |
| Fire Curtain | Create a fire barrier around the caster for an amount of time. Monsters inside the barrier receive damage continuously. | Active | 30 | - | |
| Fire Strike | Damages up to 6 enemies by throwing a huge fireball. | Active | 30 | - |



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